At the beginning of the round, each General is supported by 4 accompanying Marshals/ Warmasterswho each provide a stacking buff that increases HP and damage by 25%, giving the General +144% HP and damage from the start. Functioning as true raid bosses, they require most of your team to be defeated. Make sure you loot all corpses you can and give their drops to you Faction's quest givers, as they'll offer your team serious advantages on the battlefield.Įach faction is led by a General.Use your Stormpike Insignia( Alliance) or Frostwolf Insignia ( Horde) to quickly return to your base to defend, don't waste time uselessly running from one end of the map to the other.Escort and defend your faction's important NPCs (see below), as they are crucial to victory and will offer you serious advantages over your enemy.If you respawn next to a point under enemy attack, help your allies to defend it.Pay attention to your allies' orders: for example, don't pointlessly capture a graveyard if it would mess up your spawn points.Communicate with you team: announce incoming enemy attacks, how many players are at your location, and how many more reinforcements you'll need to dfend.Don't run away once you've captured the flag of a bunker or a tower: defend it, ideally in numbers.Similarly, it's a good idea to send your best-equipped players to battle the enemy head-on, all the while keeping just a few of them back on defence. It's best to focus on sending Rogues and Druids to do this, as their stealth is a real asset. The attacking players' objective is to capture the towers as quickly and efficiently as possible, which will destroy them. A smaller group of around 10 on defence.A larger group of around 30 players on offence.However, at the beginning of the game, players should be split into two groups: There isn't a singular strategy to speak of, and as this battleground can go on forever if both sides are evenly matched, it's difficult to put forward a viable plan that can last hours. You'll find countless other crucial optional objectives throughout Alterac Valley, read on to find out more about them. Capturing a mine allows your team to collect supplies from this location, which allows your side to lead a ground assault with elite troops. The northern and southern Mines, like towers and graveyards, can be captured by killing the captain within. As such, it's imperative that you avoid capturing graveyards without thinking it through! Capturing a graveyard will allow your Faction's players to respawn there if it is the most advanced graveyard that you control.Destroying a tower will cause the associated Marshal/ Warmaster to flee the General's side, drastically reducing his power.Each tower and graveyard may change hands throughout the course of the battle if captured by an opposing player. Tower and graveyards above this point start the round under Alliance control, while those below are held by the Horde. Horde General: Drek'Thar Battleground BreakdownĪt first glance, the map is cleanly separated in two by the Field of Strife. Pokémon Brilliant Diamond & Shining Pearl World of Warcraft Wrath of the Lich King: Classic
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